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Bugs & Feature Suggestions • [BUG] FadeDuration below 0 prevents skins from unloading

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@Jeff:

Thanks for your bug report and fixes, they helped.

This wasn't technically a memory leak because the skin was still in the fade duration loop while closing (this is the "unmanaged skin" in the code). The problem was the option never accounted for negative numbers while in the loop, so it never ended.

Anyway, your fixes were the best option (except the one in the SetTimer function, which wasn't needed with the other fixes).

Thanks.

-Brian

Statistics: Posted by Brian — Yesterday, 11:03 pm — Replies 3 — Views 747



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